It occurred to me that it should be trivial to enhance my Morrowind Class Generator to programmatically suggest which factions to join given the character's skills, so that's exactly what I did. Morrowind has 11 joinable factions (10 without the Bloodmoon expansion), each of which has a list of "favored skills." Most factions have six favored skills, the exceptions being the Imperial Cult and the East Empire Company. In order to be promoted within a faction, you must meet the minimum requirements for at least three of the favored skills: the final promotion requires at least 90% in one skill and 35% in two others. (Skyrim players may be surprised that Morrowind will not let you become the Arch-Mage unless you actually know magic!) The factions also have "favored attributes," but the promotion requirements linked to these are so low that they can safely be ignored.
After the program generates the skill lists for the character, it checks them against the favored skills for each faction. If the character has at least one favored skill as a Major Skill and at least three favored skills as either Major or Minor Skills, that faction will be recommended. As before, the command to run the program is:
java -jar MorrowindClassGenerator_v2.0.jarMorrowind Class Generator v2.0
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