I am no mere blogger but also a Certified Android App Developer™! I've slapped a simple UI onto my Morrowind Class Generator and Skyrim Class Generator and released them on the Google Play store. Both apps are free and contain no advertising or in-app purchases. No special device permissions are required. iOS versions are quite unlikely as I have no Apple devices on which to test the apps and have no real desire to rewrite them in C#. These apps are for entertainment purposes only and do not constitute legal or medical advice.
Saturday, August 17, 2019
It appears that there has been some mix-up vis-a-vis my scheduling. The archives of this very blog say that it has been a mere two years since I last set foot in Tamriel, yet everyone tells me that it's now 4E 201, when last I checked it was 3E 427. Dragon Breaks are funny things.
Be that as it may, I've started a new Skyrim (Special Edition) playthrough and decided to get serious about modding this time. I've installed a few mods before, but nothing more complicated than SkyUI. (If you're curious about modding your game but don't know where to start, the beginner's guide on /r/skyrimmods is a great resource and I highly recommend it.) After installing scores of mods and playing for 7 hours, I have yet to see a single crash: I must be doing something right!
Saturday, January 19, 2019
Saturday, December 29, 2018
At long last, I have finished my "100%" run through The Legend of Zelda: Breath of the Wild. By "100%," I mean as close to 100% as I'm willing to get. I finished the game on Master Mode, completed every quest I found including the DLC, solved all 136 shrines, and filled the Hyrule Compendium. I did not collect all 900 Korok seeds, though I did find the 441 required to maximally expand Link's carrying capacity. Suffice it to say that I now know this game like the back of my hand.
Wednesday, October 3, 2018
It occurred to me that it should be trivial to enhance my Morrowind Class Generator to programmatically suggest which factions to join given the character's skills, so that's exactly what I did. Morrowind has 11 joinable factions (10 without the Bloodmoon expansion), each of which has a list of "favored skills." Most factions have six favored skills, the exceptions being the Imperial Cult and the East Empire Company. In order to be promoted within a faction, you must meet the minimum requirements for at least three of the favored skills: the final promotion requires at least 90% in one skill and 35% in two others. (Skyrim players may be surprised that Morrowind will not let you become the Arch-Mage unless you actually know magic!) The factions also have "favored attributes," but the promotion requirements linked to these are so low that they can safely be ignored.